https://www.indiegogo.com/projects/hullabaloo-steampunk-animated-film
"WHY SAVE 2D ANIMATION?
2D animation is the heart and soul of all animation. 2D created the animation industry, and without it modern computer-generated animation simply would not exist. And 2D animation is a truly American art form. 2D animation is capable of conveying a truly incredible level of emotion and feeling. It is beautiful and and it is important.
Unfortunately, the film industry has developed the misconception that 2D animation is a dead art form that should be neither preserved nor perpetuated. We believe that they are wrong, and by joining us you can help us prove that people still love and want 2D animation."
CG MODELLER LEO OLIVETO
http://pathologic-game.com/ru/kickstarter/
https://www.kickstarter.com/projects/1535515364/pathologic
«Мор. Утопия» — это сюжетная survival adventure с открытым миром, которая выйдет на PC (Windows / MAC / Linux), PS4 и Xbox One
В провинциальном городке, построенном в районе старинных кожевенных промыслов, разражается эпидемия неизвестной болезни. Ее можно узнать по некоторым внешним признакам, но причины и происхождение представляются загадкой. Болезнь заразна и смертельна. Она поражает одновременно нервную и кровеносную системы человека и протекает как в физиологической, так и в психической форме.
Для локализации эпидемии и борьбы с ней власти направляют дипломированного врача, затем следовательницу-инквизитора, а впоследствии — армейского командира. Первому поручено искоренить заразу, второй (в случае провала миссии лекаря) — выяснить природу загадочной эпидемии, а третьему — оценить ситуацию и принять решение о целесообразности тотального уничтожения зараженного города.
Параллельно с первым врачом, Бакалавром, в городе действуют два добровольца. Это Самозванка — экзальтированная девочка, которая полагает, что может исцелять больных наложением рук, и Гаруспик — талантливый хирург-самоучка..."
http://www.kicktraq.com/projects/1300298569/under-the-dog/#chart-daily
Пронзают небеса, не иначе.
http://planeta.ru/campaigns/8850
"Мы придумали идею мультсериала, от которой чуть было не отказались. Мы — это Владимир Яковлев, создатель «Коммерсанта» и «Сноба», предприниматель и автор уникального проекта «Возраст счастья», и Линор Горалик — писатель, поэт, художник и автор комиксов про Зайца ПЦ.
Наш сериал называется «Гостиница «Россия», и нам сносит крышу от желания поскорее выпустить его в свет.Мы придумали мир, целиком находящийся внутри гигантской, неописуемой и когда-то реально существовавшей гостиницы «Россия».
В этой гостинице живут на равных люди, звери, инопланетяне, подвальные духи и бог весть кто еще. В ней постоянно бунтуют жители южного флигеля, а шестой этаж вечно мечтает отделиться. Здесь есть директор столовой Иванов И.И., считающий, что мир спасут «соуса», поскольку с их помощью людям можно скормить что угодно. Есть медведь-уборщик Тамерлан — гастарбайтер, отправляющий всю зарплату жене и деткам в далекий Зимний Сад; есть телочка Оля — прелестная и мудрая маленькая коровка-горничная, способная удержать обитателей гостиницы от желания перегрызть друг другу глотку..."
Шикарная вещь: https://www.kickstarter.com/projects/1517658569/ispy-invisible-tablet
"Innovative tablet that enhances the privacy for you. The screen appears completely white to the naked eye.
What is i-Spy?
i-Spy is an invisible screen for retina of the human eye. You can see the screen normally only by the aid of polarized film. We have initially developed this technology for medical application in ophthalmology in 2011, and have accumulated various experiences at international events such as science workshop, projection mapping and digital signage, since 2012. Now we are going to develop mass production line in our factory to fabricate i-Spy tablets to establish its new market of privacy enhancement for consumers."
https://boomstarter.ru/projects/99417/31352
"Видеокурс Blender Level Up
Зачем нужен такой курс? Неужели в сети мало уроков по компьютерной графике? Конечно, их полным-полно! Но это длинный, извилистый путь со множеством препятствий. А с нами можно пролететь его как на реактивном самолёте..."
https://www.kickstarter.com/projects/1868020927/shinkukan-the-kawaii-steampunk-android-tcg-0
What are the SHINKUKAN (SK) Androids?:
The Shinkukan Androids are general-purpose or special-purpose feminine robots that contain a spirit!
In a city of the far future, around the year 2000 A.D. a study on the correlation between physics and spirituality was developing (The origin of which came from the research results on electric waves and spiritual states from the Montauk Project). It was noted that spirits have a meaningful physical quality defined as a variable similar to energy. At the time, it become a talking point that the unique geometric layout that electron vacuum states have, had been effective in the conversion and amplification of electromagnetic and spirits.
Coincidentally, the structure of those electron vacuum states matched the structure of the obsolete vacuum tubes, marking a technological regression from the modern semiconductor Vacuum tubes proved effective in the amplification of spirit-born power (oft said to be faith or magic), but using an inverse application they had been used to produce a spirit of electrical intelligence.
https://www.kickstarter.com/projects/1300298569/under-the-dog
"An anime science fiction action thriller that will explore what it means to live and die well, testing the limits of all we hold dear"
https://www.kickstarter.com/projects/texanintokyo/my-japanese-husband-thinks-im-crazy-the-comic-book
""My Japanese Husband Thinks I'm Crazy: The Comic Book" is the autobiographical misadventures of a native Texan freelancer (Grace) and her Japanese "salaryman" husband (Ryosuke): in comic book form.
From earthquakes and crowded trains, to hilarious cultural faux pas, this comic explores the joys of living and working abroad, intercultural marriages, and trying to make a decent pot roast on Thanksgiving. "
Пару дней назад запустилась ещё одна (после anipipo) краудфандинговая платформа, ориентированная на аниме с первым проектом: https://anicool.jp/projects/detail/1
https://www.kickstarter.com/projects/324283889/potato-salad Пришёл к успеху, финансирование свыше 402 690%
https://www.kickstarter.com/projects/itoso-tag/santa-company/posts/902315
"Greetings everyone!
Animation is now complete!
From now on, We will create rewards.
And as a token of thanks to backers, we are making a special picture book now.
It is a new story with focus on Mint and Thomas.
The special picture book is not listed in the reward, but it will be a present from us.
It is scheduled to be include with the Blu-ray and DVD.
And backer of $ 45 or less will send a PDF.
We will send to gradually confirmation email to backers.
Please wait forward."
http://t.co/CZ7UeUdJer
1) Did you ever expect to have such a large western fanbase, and how do you feel about it?
I was very surprised to know there were fans overseas. I feel more passion from them than the Japanese fans and it makes me quite happy.
2) Why does your work tend to focus so much on economics, and does your knowledge of economics come from previous work in the field or college education?
Economics are like a puzzle and it's quite easy to make a story around them. Everything I've learned about economics are from self study.
3) When did you decide to start writing, and what influenced your decision to do so? Were there any significant past events that swayed you to become an author of such great work?
There really wasn't a trigger for me to become an author. It's just that I wanted to be a manga artist long ago but my drawings sucked so I became a novel writer.
4) What are some of the differences in writing a visual novel versus a normal print one?
In a regular novel you must explain the backdrop and setting but with a visual novel you can use pictures to do it so you can cut down on narrative. The alteration of a character's expression are also much easier in a visual novel.
5) Speaking specifically about Spice and Wolf and Magdala de Nemure, what are the first steps and what is the process to adapt a light novel into a manga or anime, how much do you get to be involved, and do you like doing adaptations?
I'm a professional author but I'm a novice in the drawing of manga and creation of anime so I leave it to them. I love adaptations. I'm able to see my work from a way I never saw it before and it's quite interesting.
6) Do you plan on writing another series in the Spice and Wolf universe, or perhaps writing another book in the series even though the series is "finished"?
I'd love to try doing this!
7) Have you considered a strictly text-based approach to interactive stories or do you think your stories work best when accompanied with visuals and music? How do you decide what medium whatever story you're working will best function in, like as a book or a VN?
I would like them to at least have music if there weren't visuals. It's just that they wouldn't differ from e-books so I'd think they'd need multiple endings or something like that.
[...]
9) All Spicy Tails member: when you guys created Spicy Tails as a studio, do you have more creative freedom than your previous one? if so, how do you compare it?
Spicy Tails is my first circle. Things were done quite freely.
10) What is each group member's personal favorite visual novel and manga series, excluding any that they have personally worked on. In brief, why?
My favorite VN is Natural -身も心も-. Reason: Heroine is cute!
Favorite Manga is centaur no nayami. (Tokuma publishing: Murayama Kei) Reason: Lots of animal ears!
[...]
alt) It's a rare event for people within the Japanese industry of visual novels, anime and light novels to interact with audiences outside of Japan. Even in video games, niche company Cave closed down all of it's English "channels" and we basically have no way of communicating with them. In general, I think it's amazing that you're taking the time to answer even a limited amount of questions for us in an environment like this. Do you think more Japanese companies need to try to expand their communication to Western audiences? As someone who's watched shows like Baccano!, Hataraku Maou-sama! and the Fate series and would like to read more into them with the light novels and visual novels, do you think companies should try to make an effort for Western audiences to have easier access to these?
It's quite difficult because of the language barrier. Without the help of others supporting me we'd never have been able to expand out to overseas. I feel that if there were lots of groups like Sekai Project then it would be a lot easier for Japanese circles to expand out to overseas. But you'll be able to enjoy quite a lot of works if you study Japanese :)
Mad God Part One. Действительно, безумно.
Перевод World End Economica (от самого Исуны Хасекуры, автора Волчицы и Пряностей) будет и под андроид: https://www.kickstarter.com/projects/sekaiproject/world-end-economica-complete/posts/875822